Project Morpheus was announced in 2014 at the Games Developers Conference.
Project Morpheus is launching next year so there’ll be some talk of that, but don’t expect much on stage – VR doesn’t lend itself to demo footage.
With Oculus Rift and Microsoft having partnered up in the Virtual Reality Wars of 2015, people will probably be looking hard at Sony to respond with some big Project Morpheus announcements. But it seems likely that Sony is emphasizing only one headset per console for now because each is expected to cost “hundreds” of dollars, according to a report Monday morning by Wired.
The headset has a 5.7-inch OLED display with 1920 x RGB x 1080 resolution.
The gear has a latency rate of less than 18 milliseconds and renders images at 120 frames per second. It’s a first-person adventure in which players are cast as a toddler god that must either grow to master their very own domain or instead choose to cause mayhem within it. The title uses ‘gaze-based’ navigation to allow players to progress through the world along with the DualShock 4 controller. It is designed for PS4. Rigs is a new 3v3 multiplayer battle game by Guerrilla Cambridge, which he described as “e-sports, Morpheus-style”.
Untold Games will also be at E3 demoing the latest version of Loading Human, although it’s not yet clear if they’ll have a Morpheus version to try out. And while all of them won’t be ready for launch, it sounds like Sony and its developer partners are making a concerted effort to push the VR experience forward. Sony plans to over à la-carte style options from such media giants as Showtime, Fox, and a new channel from Machinima. “More gaming content is what will convince them”.
Although this game hasn’t been confirmed as official, its main goal has been made public, and that is to improve the general playability of FPS games in VR headsets.