Microsoft is still in the approval process for a lot of games; the company has to ask game publishers if it’s okay to make their games available.
The company also announced that it’s working with Valve on its virtual reality headset, the Vive, on the heels of announcing a partnership with Oculus.
However, CNET reports that it will be up to game developers to grant Microsoft permission to allow their Xbox 360 games to be played on the newer system.
More than 100 Xbox 360 games can be played on Xbox One this holiday season through backwards compatibility, with several hundreds more coming later on, according to Phil Spencer, head of the Xbox division.
Publishers and developers need to approve of Xbox 360 games to be supported on Xbox One, meaning the console might not have complete backwards compatibility with the entire Xbox 360 library.
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Following that reveal, Microsoft dropped some news about the Xbox One hardware itself.
At $150, the wireless controller, on sale in October, is not going to be easy on any wallets. The same goes for the Elite Controller’s twin joysticks and D-Pad, allowing the players to switch between the types of joystick they prefer. The console is part media center and part gaming machine and Microsoft’s E3 strategy previously highlighted that versatility. Some of the most notable are “Halo 5,” “Gears of War 4,” “ReCore,” “Fallout 4” and “Rise of Tomb Raider,” both due November 10.
Executives showed off a brief demo of someone playing “Mass Effect” on the Xbox One and using its features such as directing the console to take a screenshot using only your voice. But if they require a Kinect or other special equipment, they will not be available for game streaming yet.
The Xbox One triggers and bumpers have always been a point of some contention. Some of the games include “Viva Piñata,” “Battletoads” and “Banjo-Kazooie”. Sony has said its own lineup of exclusive games will be relatively thin this year.
Virtual reality featured heavily at E3 as Xbox talked up its new Hololens, the “world’s first holographic computer”. One of the Spartans shown in the demo was voiced by and had the same face as actor (and outspoken Halo fan) Nathan Fillion.
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